The
Nintendo Switch is one of the most eagerly awaited consoles globally. While the
console is about to release for the March 3rd worldwide, it was recently
subjected to another leak. This time, the portable console's software
development kit was unintentionally shown to the world after an accidentally
uploaded promotional video went public.
The technical specifications:
We will
have a quad core ARM Cortex A57 running in maximum 2GHz. The SoC is a Tegra X1
(2nd generation) customized, the memory is 4 GB RAM type LPDDR4.
In terms of
games capacity developers have a mix of options for game cards, 1GB, 2Gb, 4Gb,
8Gb, 16Gb or 32Gb. 32Gb seems to be the maximum size permitted for the actual
Switch games' but this restriction could be raised in the future .
The
technical name of the HD rumble is Linear resonant actuator.
Interface:
Nintendo
shows also some examples of the user interface, revealing some specific details
about what Nintendo wanted to share so far. Friend requests to meet up around a
game can be sent directly from the console (not only from the smartphone app).
We can lock the screen in the hands mode (like a smartphone) to prevent an
action from launching accidentally, the touch keyboard will have a predictive
text (just like iOS and Android), and when tapping on the home button for min 1
second, you can access a quick menu which will not interrupt your game
(contrary to 3DS)
The system
settings allow the user to modify the following settings:
· -Toggle
flight mode
· - Enable/disable
Bluetooth
· -Manage
the Wi-Fi
· -Manage
NFC
· -Adjust
brightness
· -Locking
screen
· -User
settings
· -Creat/modify
· -Manage
themes
· -Manage
controllers
· -System Updates
The themes
are also referenced, and variety of menus are displayed.
As for Mii,
there will be more options for hairs, eyebrows, eyes, facial hair, glasses,
mouth and skin.
The Mii
won't include the name of their creators, their birthdays. Everyone can edit
Mii characters.
The
developers will have the ability to create and sell Season Pass for their games
as well as access to a Web applet to display websites specific for their game.
A maximum
of 8 users are allowed to register in the System.
"Friend
Presence" is a functionality that uses Internet to transmit real-time data
in the online status of friends and their games.
Among the
possibilities, this might be used in an app that checks whether the friends
could join at the moment, we can use the friends list in order to see which
game they play.
A Nintendo
account might be related to Switch BUT the saved data are not automatically synchronized.
The devkit:
There is
TWO devkit features: SDEV and EDEV
SDEV - does
not have an integrated ports nor an integrated battery
EDEV -
looks like exactly the commercial version
Online network
Matchmaking:
This functionality
coincide players for multiplayer games. It may be used to gather players or
create groups between friends only. The groups could be created temporarily for
a specific multiplayer game, or they could serve as communities.
Rankings:
This
provide downloading scores so the users can get the relative ranking. The ranks
are calculated for a limited period of time or for players scores' saved in a
particular group. Data is reset periodically
Data Store:
This functionality
save data in games' servers. These Data are searched and added with notes and
some similarities.
Subscribers:
This may be
used to share particular subjects, create polls or share information in the
app.
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